Server Side
Tag: mod
OSP 0.3k Server Side
OSP 0.3k Client Extract and copy all files to your OSP folder
K!nGs Server Mod
=================================================== ~|K!nGs|~ Server Mod by Floo (based in rocmod 2.1c) =================================================== This mod dont pretend to be a “serious” mod…the improves and the changes are simple….the most cool thing i think is with this mod u can make look very personal and custom your own server, cause u can change many things what with the […]
Goldrush 2.2
Goldrush 2.2 full version, releasedate: October 10th, 2005 GENERAL: Goldrush is a multiplayer mod for Soldier of Fortune 2! To play Goldrush 2.2 you NEED to have the SOFII 1.03 patch (Gold) installed! INSTALLATION: * Make sure you delete all versions of Goldrush before version 2.0… Goldrush 2.0 and up are NOT compatible with older […]
AdminMOD
serverside mod
RPMPro 7.01
How to install: extract the .rar file into the root of the game and join the server.
Teo Mod v.7.2
Check it out and let me know! Teo’s Mod v7.2 from Teo on Vimeo.
Teo Mod v.6.1 – Base
place the .pk3 file into base/mp my mod v6.1: Teo’s base mod. (if u r using RPMpro X, put it also in the RPMpro map). any question contact me. Video: Teo Base Mod v6.1 from Teo on Vimeo.
SOF2MODDING Tutorial Series
Soldier Of Fortune Double Helix IISOF2MODDING TUTORIAL SERIES Basic TutorialsTutorial.1 – Extracting FilesTutorial.2 – Backdrop FolderTutorial.3 – Console, Cursor & HudTutorial.4 – Ingame Menu & LevelshotTutorial.5 – Misc & Rest of GFX Folder.Tutorial.6 – FontTutorial.7 – Model Folders.Tutorial.8 – ModviewTutorial.9 – Music & SoundsTutorial.10 – ScriptsTutorial.11 – TexturesTutorial.12 – ui files Some images may not […]
SOF2MAPPING Tutorial.1 – Install GTK Radiant
Welcome to the SOF2MAPPINGG Tutorial Series. I’m gonna explain how to make a MAP for Soldier Of Fortune Double Helix II. The tutorials are for beginners and advanced mappers. Some parts are hard to understand, so if you have any Questions you can Comment or send me a PM with the Question you have. I […]





