NV Mod 2.12 Client

NV Mod 2.12 Client

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  • File Size 4.06 MB
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  • Create Date 8 April 2020
  • Last Updated 8 April 2020

NV Mod 2.12 Client

nv mod for sof2.

extract the zip file in your root sof2 folder. double click on nv_Start_Game.bat!

enjoy.

nVmod 2.12 sof2 from Teo on Vimeo.

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Client Side Cvars:
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nvc_autoScreenShot:
-----------
Creates a screenshot at the end of the games, showing awards and scores.
“0” = Off
“1” = Awards Only
“2” = Scoreboard Only
“3” = Scoreboard & Awards

nvc_coloredNames:
-----------
Use colored names for team games.
“0” = off
“1” = scoreboard
“2” = team info (crosshair over & location bar)

nvc_drawGTMessage:
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Choose between the 2 different Gametype message displayed type.
Values:  “1” or “2”
Default:  “2”
*note: value of zero is the same as “1”

nvc_weaponIconType:
-----------
Choose between the 2 types of weapon icons to draw (for hud).
“0” = White
“1” = Colored
default  = “1”

The following Cvars can also be changed in the hud menus or the scoreboard/hud editor menus:
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nvc_scoreboard:
-----------
Scoreboard to use. Example: “nv”.   It is better to load scoreboards through the UI menu.  (|nV|Mod->Scoreboard)

nvc_country:
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Select a custom country code.  Use the 2 letter abbreviation for the country.  Examples:  US or DE or SE or GB

nvc_followTextY:
-----------
Location of the follow text.  Used mostly to get it out of the way for the hud editor.

nvc_drawClock:
-----------
Different clock formats  values: “0”, “1”, ”2”, or “3”

nvc_disableSounds:
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Disable mod chat and killspree sounds.
“0” = All on
“1” = Disable all but Killing Spree sounds (chat tokens, camper punish, etc).
“2” = Disable only Killing spree sounds
“3” = Disable All mod sounds

nvc_allowRateAdjustment:
-----------
Allow the server or admin to adjust your rate.

nvc_drawFloatingItems:
-----------
Shows Icons above gametype items (flags, case, etc).

nvc_drawDeathMsgs:
-----------
Type of deathmessages to draw (text shown in the upper-left when players die).
Values:  0 to 6

nvc_chatColor:
-----------
Allows clients to set their default chat color in the server.  Use the color character for the color you want to use.  Do not use the ‘^’ key or it will default to normal.  You can set this in the menu (|nV|Mod->Settings)
Example:  nvc_chatcolor “G”
Output:  Player: Hello!
Example:  nvc_chatcolor “1”
Output:  Player: Hello!
Sof2 Default color:   nvc_chatcolor “2”

nvc_drawFriendScale:
-----------
Font scale when using custom 'cg_drawFriend' settings

nvc_drawFriendAlpha:
-----------
Alpha value when using custom 'cg_drawFriend' settings

nvc_drawTeamMates:
-----------
Draws team members on the location bar.  Value is the maximum number to draw.  Anything over 8 is not advised.
“0” to disable.
“1” – “16” to show teammates.

nvc_drawTeamMatesType:
-----------
Changes how the team members location bar is setup.
Available values:   1 to 4

cg_zoomWeaponChange:
-----------
This uses the updated sof2 style code for zooming in with the prev/next weapon buttons.  (commonly set to scroll up/down on the mouse wheel)
“0” = Disabled  (sof2 1.00 style)
“1” = Enabled (Sof2 1.01+)

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